Update: Desert Valley appears to be causing some server crashes. We will be removing it from the map pool in the next few hours, but want to continue collecting crash data until then- every crash gives us more data and helps make the game more stable.  Below is the change log for the latest alpha test for Tip of the Spear: Task Force Elite, taking place November 29 and November 30. If you are an alpha tester and find any defects, it is immensely helpful to us if you report them on our Bug Report Form, forums, or Discord! Thank you for

Tip of the Spear: Task Force Elite arrives on December 18, 2019 - add to your wishlist on Steam! Since the last Tip of the Spear: Task Force Elite alpha test, the artists and level design team have refined the layout and visuals of Abandoned Airbase. For those that haven't played it yet, the map takes place in the desert at an abandoned military airbase at the foot of huge mountains. Teams fight across key choke points for control of an aircraft hangar in the middle of the map. There were a number of visual improvements made since the last round of

Tip of the Spear: Task Force Elite’s gameplay designers played hundreds of hours across countless first person shooters in their heyday. During Tip of the Spear: Task Force Elite's initial design stages, the devs reflected on their favorite qualities of old school FPS titles to inspire the game's core gameplay mechanics. The result is a unique blend of gameplay featuring the best elements of old school shooters combined with modern gaming’s quality of life enhancements and cutting edge visuals in Unreal Engine 4.23. Tip of the Spear: Task Force Elite provides a distinct type of gameplay that players won’t find anywhere

This is one of our most frequently-asked questions, so we thought it deserved its own blog post. This is a topic we've discussed thoroughly as a team. First and foremost, Tip of the Spear: Task Force Elite (TS:TFE) is an infantry shooter. We want the focus on tactics and combat to be focused solely around infantry gameplay. TS:TFE's current maps thus far were designed purely with infantry movement speed and tactics in mind. Adding in vehicles to the existing map pool wouldn't meaningfully add to the gameplay, but what about future maps?  Be careful using unarmored vehicles for cover! We aren't against vehicles

Hey everyone, our alpha test has concluded! Hundreds of people showed up, and we appreciate each and every one of you for volunteering your time to help identify bugs in Tip of the Spear to make it better. Squashing bugs and integrating community feedback are our TOP priorities at this time. Although the goal of this alpha test was to look for bugs and stability, we encourage players to submit feedback about the gameplay mechanics, guns, etc. KEY DISTRIBUTION Before diving into the status of the test, we wanted to apologize for an issue that occurred distributing the keys that resulted in