Get Early Access today! Buying the Early Access version of Tip of the Spear: Task Force Elite grants you access to the development version of Tip of the Spear to play with other community members, and also scores you a free copy of the full game when it releases later in 2020. New content and features are added regularly, and the developers actively work with the community to integrate their feedback and requests into the game as it is developed – see redjake.com/roadmap for a list of in-flight work.
Upon purchasing the Early Access version of Tip of the spear, you will receive a unique serial key and instructions to redeem your Early Access copy via Steam. Steam and an online connection are required to access the multiplayer features of the game.
Return policy: Contact firstname.lastname@example.org with your key within 14 days of purchase for a no-questions-asked 100% refund.
★★★FEATURED PICK BY DREAMHACK ANAHEIM 2020 INDIE RUMBLE★★★
No kill streaks. No perks. No pay to win. No random spawns. No BS. Just FPS.
The “Golden Age” of first person shooters returns with Tip of the Spear: Task Force Elite, an online multiplayer FPS inspired by classic titles from the late 1990s and early 2000s. The old school FPS[ gameplay is complemented by a realistic ballistics system and expansive maps up to 10 miles (16 kilometers) squared, which allows players to land sniper shots from over a mile away after factoring in distance and adjusting their scope’s elevation.
Storm compounds, raid tunnels, assault towns, and secure an abandoned airfield.
Levels feature designated enemy spawn points, ensuring the opposing team never randomly spawns behind players. Re-enlist for classic game modes, including Team King of the Hill and Team Deathmatch, and capture progressive spawn points as you control new areas of the map. Engage in close quarters combat in urban locales with house-to-house warfare, or creep along the rooftops and reign fire from above.
Competitive, objective-oriented gameplay.
Teams spawn at opposite ends of the maps to fight over a central objective area. Award your team the ability to progressively spawn on newly-captured areas of the map as you control them. Control the map and push the enemy back.
Wage war across open world landscapes over 10 miles (16 kilometers) in length. Snipe targets from incredible distances with a realistic ballistics system. Gauge your target’s distance, adjust your scope’s elevation, compensate for bullet drop, and nail the enemy from over a mile away.
• Infantry-only tactical FPS action
• Gameplay inspired by classic titles from the late 1990s and early 2000s
• Designated bases prevent enemies from randomly spawning behind players
• Two classic game modes at launch: Team Deathmatch and Team King of the Hill. (Deathmatch, Capture the Flag, and more to be released for free during Early Access)
• Five maps available at Early Access launch, with five more in development (included for free with Early Access)
• Four distinct classes: Assault, Medic, Sniper, and Gunner
• Planned support for Steam Workshop for community levels and Mod Support
• Regularly released content will include new maps, weapons, gadgets, stats, skins, clan support, and more
Features in development for Early Access are subject to change.
Tip of the Spear: Task Force Elite contains spurts of blood when players are shot or stabbed. The spurts of blood are not especially realistic, but they tend to be large. Blood does not splatter onto walls.
Mild shouts of pain/agony occur when players are shot, but the shouting is not extreme or realistic.
The game does NOT feature “gibbing” or dismemberment. Some death animations tend to be realistic, while others are ragdoll.
Online player interaction, including text and voice chat, may include profanity. Some lines of character dialogue may also contain profanity.