Red Jake Studios


We will be regularly updating the roadmap.

Check back soon for timeline and additional details on the roadmap. Integrating fan feedback is our top priority, so please let us know what you want most at our forums sure to voice your most-requested features.

At this time, our top priorities are resolving defects, enemy AI (bots), and new maps.

Post-Launch Roadmap (included for FREE with Early Access):

In development:

  • New motion capture animations (mostly complete)
  • New stock maps: 5+ stock maps and many more custom maps in development
  • New game modes: Advance and Secure, Deathmatch*, Search & Destroy, Coop, and more**
  • Existing map improvements: visual updates and refinements for current maps
  • Clan management system: create clans and clan tags, invite and kick members, record clan stats and awards, and participate in clan wars
  • Improved sound system: sounds reacting based on the environment (e.g. weapons fired in a building sound different than in a valley), supersonic cracks, etc
  • Mountable vehicles with preset patrol paths
  • Customizable HUD
  • Better contrast between environment and character / new custom shaders
  • Improved Character design
  • Improved medic mechanics
  • Swimming and diving mechanic
  • Night vision
    • Gadget
    • Night versions of stock maps
    • New night-only stock maps
  • Parachuting as a way to spawn into maps and missions
  • Improved fall damage and jumping/dropping systems
  • Wind simulation and effect on long-range sniper shots (option on server-side)


  • Map editor: make your own maps and play them with friends
  • Co-op mode and missions / Player vs. Environment (PvE) mode: with and without AI teammates
    • Mission mechanics
    • Missions design, scripts, and voice acting
    • Ability to create new coop missions using map maker
  • Matchmaking system
  • Advanced stats tracking: show off your stats to other players, and earn ribbons and badges for achievements (knife kills, headshots, etc.)
  • Leaderboards
  • The ranking system and career (Multiplayer and Single Player)
    • Persistent level-up system (private, corporal, colonel, general (…)) with unlockable items
    • Matchmaking ranking system (bronze, silver, gold, etc)
  • Tournaments and Ladders: with clan support
  • Weapon skins
    • In-game economy
    • In-game store
    • Unlockable items
  • Character customization options
  • Player skins
  • Additional Emotes/Taunts/Celebrations
  • Additional weapons and gadgets: weapons and gadgets will always be available to everyone without unlocking
  • Improved tactical map system
  • Daily missions
  • Level up and rewards system (Career)
  • Improved game menus and options including new UI design
  • New weapons and gadgets 
  • Support for more platforms


  • Major game mechanics
  • Enemy AI (Bots): for offline and online modes
  • Visual overhaul of Narco’s Den: add decorations, sounds, visual effects, etc
  • Server management tool
  • Custom servers: Rent or host your own server with customized rules and map rotation
  • Game community website and forums sync with Steam account
  • Full list of completed items

New game modes are subject to change.

Some skins and emotes will be available for free, while others may be purchased with real world currency.


  • E-Vnglst
    December 18, 2019

    Hold on to your socks, we is about to rocks! Let’s!

  • Doug West
    December 21, 2019

    Woot getting used to the game play is challenging

  • dtdk. 2Easy
    January 26, 2020

    This game! brings back old memories…. real Delta Force memories!

  • Bingo
    January 31, 2020

    Can’t wait for map editor

Add Comment